hostindie.blogg.se

Endless space 2 wiki trade company hq
Endless space 2 wiki trade company hq















Added a mission to help an ally in defense.The AI is now aware of victory conditions and pursues them according to faction personality.Generally improved AI performances including: Fixed game remaining stuck when using the Exit to desktop feature.Fixed the planet scan view which was not displayed properly.

#Endless space 2 wiki trade company hq mods#

Added compatibility between saves with and without non-gameplay mods.Fixed empire improvements not being editable by mods.Resource export screen is disabled while an export is in progress.Added warning message when exporting resources is supposed to overwrite files.Hope in Heresy part 2 can no longer be achieved by another empire than the Vodyani.In the event of failure, the Vodyani Population quest now explains why the quest has failed.Now, the counter displays the same information as the objective description The counter of the Quest "Hope in Heresy" (Chapter 4, step 1) displayed false info.Lord of War United Empire population quest now has 2 new rewards, chosen among Technologies instead of Prestige points.Planets and systems involved in Chapter 4 of United Empire now have a compass and a quest marker.It now increases the basic food output of an outpost by 50% The Daily Slogan reward of the United Empire Chapter 1 was underwhelming comparing to another reward of the same chapter.Now this outpost is a Terran planet with a positive anomaly on it, and there is a secondary planet on this system Main Quest Chapter 1: Increased the Traitor’s Reach Reward.Curiosities explored by spending industry in colonized systems now count for the completion of the first UE chapter.Chapter 4 Reward effects are clearer now.Main Quest Chapter 2 Military Version: Reward has been balanced to be more interesting.Main Quest Chapter 1: third choice now has a complete different reward, which decreases the Minor Faction Action Praise’s costs (or Bribe) by -30%.Reward Seduxury on the Chapter 1 of the Sophons quest is now less costly.The Riftborn quest can no longer be resolved if another Empire attaches a Mothership to a system.Chapter 3, two of the rewards display a bonus which wasn’t correctly applied.Quest Chapter 1 Step 2 Religious Objective is now doable if the player has the Vodyani Affinity.Rewards on the first chapter of the Riftborn main quest are more balanced.The Lumeris quest "A matter of influence" can no longer be completed by Ship Bound custom factions without meeting the requirements.Third choice of the main quest Chapter 4’s alternative objective no longer uses only the first four strategic resources.

endless space 2 wiki trade company hq

  • Horatio Chapter 3 part 2 is now triggered properly.
  • If the player already possesses a System level 4 in “There Can Only be One Trillion” (Chapter 3 - Choice Industrialist), this system will now count for the objective completion.
  • Fixed an issue where the custom factions lose all gameplay affinities after becoming Sheredyn or Mezari by completing UE Chapter 3: "No turning back".
  • Minor Faction quest which requires to pass 3 laws no longer can be started if there are already 3 active laws.
  • "The living plague - Part 2" quest is no longer completed after a logistics ship reaches the system.
  • “Good Life” Exploration Quest is now validated even if the player orbits around an outpost which is turned into a Colony, if the population slots are sufficient.
  • Hidden tooltips "?" have been replaced by "Random Technology" in order to be clearer.
  • Secret Quest Reward: All "?" are now replaced by "Random Technology".
  • Global improvements of the performances in game.
  • Added Unique planet lore in Planet screen.
  • Ground battles on a mothership now have a specific ground texture.
  • Added Guardians information in Guardian curiosity tooltip the player knows what they get before exploring the curiosity.
  • Ground battles now start automatically when the ending turn button is pressed.
  • The player is now aware that he can activate population growth using luxuries when reaching the required amount of said luxury.
  • endless space 2 wiki trade company hq

  • Fleets can no longer escape a player when the player is selecting a target.
  • Added starting skills in the skill tree panel, now visible as two skill circles on the right of the hero skill tree screen under "Starting Skills".
  • Added the possibility to rename Vodyani arks.
  • endless space 2 wiki trade company hq

  • Planetary destruction cinematics can now be disabled.
  • Added info about spaceport and population transit in the Star System List.
  • Players can now force their fleet to take a direct path by using the Ctrl key.
  • Disabled and greyed out trade route lines between turns in the economy screen.
  • Added a scroll bar to the company list on the left banner of the economy screen.














  • Endless space 2 wiki trade company hq